Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Wednesday, November 16, 2011

Learn C++ By Making Games (Charles River Media Programming) (Paperback)

Learn C++ By Making Games (Charles River Media Programming)
Learn C++ By Making Games (Charles River Media Programming) (Paperback)
By Erik Yuzwa

28 used and new from $6.94
Customer Rating: 3.5

First tagged by Mark Jackson
Customer tags: sdl(5), computer(5), games(4), game programming(4), programming(4), cplusplus(3), beginners guide(3), mistakes(2), bad editing, bad, bad editor must die, business

Review & Description

Learn C++ by Making Games teaches the fundamentals of C++ from a unique and fun perspective. Using game specific code and examples, the book helps anyone wanting to learn C++ progress from the basics to more advanced topics. As you learn C++, you'll be putting the code and techniques into practice by programming a game project in each part of the book. The book begins with an introduction to the fundamentals of the C++ language, including the basic data types of the language. It then progresses further into creating and defining variables, basic mathematical operators, and the various loop structures at your disposal. Next, you'll learn how to use functions to make code more readable and maintainable, along with techniques for breaking up source code into several files for readability. From there you'll move to data structures and explore concepts such as using collections to store multiple copies of a data type. With these foundations of C++ firmly applied, you'll be ready to learn the basics of pointers that you'll need for all of your C++ programming. Next comes an introduction to object-oriented programming (OOP) concepts, including classes, objects, inheritance, virtual methods, and polymorphism. From there, reading and writing data files (serialization) are covered. The book concludes with an exploration of how to use the Simple DirectMedia Layer to display graphics and handle basic input, sound, linked lists, templates, along with a variety of more advanced topics, including using SDL to create a simple demo. This book is ideal for an introductory C++ course, or for anyone wanting to teach themselves C++ through the creation of game projects!

Product Details

  • Amazon Sales Rank: #802703 in Books
  • Published on: 2006-08-04
  • Original language: English
  • Number of items: 1
  • Dimensions: 1.91 pounds
  • Binding: Paperback
  • 450 pages

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Tuesday, November 15, 2011

HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL (Paperback)

HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL
HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL (Paperback)
By J Seidelin

Buy new: $24.34

First tagged by Jacob Seidelin
Customer tags: css, html5, games, web development, javascript, webgl, canvas

Review & Description

Discover new opportunities for building 2D and 3D games with HTML5

The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more.

  • Aims directly at a new way to develop games for the web through the use of HTML5
  • Demonstrates how to make iOS and Android web apps
  • Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound
  • Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets

By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.

Product Details

  • Amazon Sales Rank: #375945 in Books
  • Published on: 2012-01-11
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 456 pages

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